This week, Alderac Entertainment Group announced it would cease production on collectible card game Doomtown: Reloaded. On paper this means that, after October 2016, there will be no new expansions released for the cowboy card game set in the weird west town of Gomorrah. In practise, it means that I - and many other Doomtown fans worldwide - am very, very sad. As I've discussed briefly on the site before (all too briefly, as it now transpires), Doomtown: Reloaded is probably my favourite game ever; tabletop, video game or otherwise. It's a game in which you wrangle together a posse from your chosen outfit, build up your half of the town and then try to seize control of your opponent's half by way of strategic plays and shootouts. Here's a brief video from last year explaining a bit better how that works.
What I love most about Doomtown is that it's such a varied beast; it's a game of risk taking, strategy, deck building and nerve holding. Games can take over an hour, given half a chance, or they can be over in less than five minutes. Doomtown has a strong chess element, but also rewards patience and boldness in turn. Through both organised tournaments and casual games with friends, I've spent countless hours with my heart pounding in my chest, wondering if the gamble I'm about to take is going to pay off or see my deck go up in flames. Have you ever tried to keep a poker face while saying 'I'm going to boot Dabney Scuttlesby to invent Yagn's Mechanical Skeleton, but I'm booting the Wagner memorial ranch to make the pull easier'? It's bloody difficult.
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