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BioShock's fascinating but inescapable failure

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  • BioShock's fascinating but inescapable failure

    We're not kidding about plot spoilers. This article discusses the plot of the first BioShock game in full and right from the first line. You have been warned!
    The death of Andrew Ryan is one of the most celebrated examples of statement-through-design ever committed to a disc, and the funny thing there is that it's also an admission of complete and total failure. Would you kindly bear with me, while I recap BioShock's plot?
    The game (re-released this week in a new, remastered collection of the BioShock series) casts you as Jack, an anomalous chap who finds his way down to the rotten underwater metropolis of Rapture following a suspiciously well-aimed plane crash. On arrival, you're contacted over the radio by Atlas, a rough-and-ready man of the commons, who steers you toward the guns and quasi-magical "plasmids" you need to make headway against a population of one-percenters who have genetically engineered themselves into a state of screeching predation.
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