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Star Citizen's first-person shooting changes coming along nicely

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  • Star Citizen's first-person shooting changes coming along nicely

    Much is made of the spaceships in Star Citizen, or of the planetary landings, but there's a fair chunk of the game that will play out on foot - shooting included. But currently the game has an odd quirk, or problem depending on how you look at it: head bobbing. The camera is attached the model's eyes and so bobs around an awful lot. But that's going to change.
    Star Citizen developer Cloud Imperium Games has shown, in a new video, the new vision stabilisation system that's being worked on. But the video also shows general improvements to Star Citizen's gun-play, as a player romps recklessly around Port Olisar.
    The video is a handsome reminder, or perhaps introduction - depending on how closely you follow the game - of what Chris Roberts and team are trying to achieve during the on-foot sections of the game. I felt some strong Mass Effect pangs while watching it.
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