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The many faces of DOOM's afterlife

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  • The many faces of DOOM's afterlife

    The measure of any piece of hardware is whether it can run Doom. And it turns out that pretty much any modern computer can, whether it's a MacBook Pro's Touch Bar, the programmable display in a key on the Optimus Maximum keyboard or a Vtech InnoTab.
    Doom runs anywhere, and that's down to the labours of a community of programmers that have been working on DOOM for nearly 20 years, ever since John Carmack released Doom's Linux source code for non-profit use on 23rd December, 1997. "Port it to your favourite operating system," he wrote in its readme.txt. "Add some rendering features - transparency, look up/down, slopes, etc. Add some game features - weapons, jumping, ducking, flying, etc." Along with some other suggestions, he went over a few of his code's shortcomings and his regrets, explained Doom's fundamental workings, and expressed hope that a community would collaborate on an improved version of the game, signing off with, "Have fun".
    And people really did. That source code is the progenitor of a vast body of mods, games, maps and years-long friendships. And in January, one of its longest-serving members suddenly quit.
    Read more…


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