After years of development we've finally got our hands on Mass Effect Andromeda and posted some detailed impressions of the game's first few hours. It's positive stuff, although one big change to the game's combat came as a bit of a surprise.For Andromeda, BioWare has ditched the series' trademark power wheel, which let you pause combat and assign one of your squadmates to attack a specific target. You choose an ability to combo with your own, or set your team to fight another enemy while you did something else.
You can still pause combat using the weapon wheel, however this has been moved to the slightly more fiddly View button on Xbox One (the left-hand button in the centre of the controller). Additionally, you can still point your squadmates to move to a specific point using the D-pad.
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