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E3 2017: Why Project Scorpio is good news for PS4 Pro users

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  • E3 2017: Why Project Scorpio is good news for PS4 Pro users

    We are mere hours away from Microsoft taking the wraps off Project Scorpio at the firm's E3 2017 media briefing. We'll find out what it's called, we'll see final hardware, and hopefully we'll be told how much it costs. But the big story will be software and the continuing transition of console gaming to 4K displays. Comparisons with PS4 Pro are inevitable, with Microsoft promising the best versions of the top games. But if the arrival of Scorpio sounds like bad news for the Pro, we beg to differ - another 4K games console on the market can only be a good thing.
    The bottom line is this: game development is primarily cross-platform in nature, and for the last six months, PlayStation 4 Pro has been in a class of its own. That's a good thing for Sony in carving out a niche in the marketplace, but not so good for developers, uncertain of how much in the way of resources they should invest into 4K gaming. The result has been a lack of consistency in the quality of Pro support, with only a minority of titles really pushing the boat out in pursuit of a top-tier 4K experience. Put simply, Pro users can buy a new game and never quite know to what extent the enhanced hardware will be utilised - if it's used at all.
    And let's be clear - 4K done right is simply glorious. We've seen it this week with the excellent WipEout Omega Collection, while Guerrilla Games' Horizon Zero Dawn is a breathtaking ultra HD experience. In fact, there are a big bunch of beautiful 4K games on PS4 Pro: Rise of the Tomb Raider, Ratchet and Clank, Resogun, COD Infinite Warfare and Thumper, for example. The Gran Turismo Sport beta also promises great things.
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