Last week Two Worlds 2, a seven-year-old role-playing game, got an expansion. But the PC version got something else too, something unwanted: microtransactions.In a new Marketplace section of the game's main menu - screenshots from a Reddit thread - were optional purchases for in-game skill books, materials, crystals, cards and money, each ranging in price from $0.50 to $2.
Exacerbating their surprise inclusion was the removal of the game's console commands - a place where you could type cheat codes and spawn exactly the kind of content now being sold - although they have since been reinstated.
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