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Pokémon Go Fest's online stream made the event look like a disaster

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  • Pokémon Go Fest's online stream made the event look like a disaster

    This weekend's inaugural Pokémon Go Fest in Grant Park, Chicago did not go as planned.
    From the start of the day, players at the event - many of whom had travelled from afar - were unable to play. Our own Matt Reynolds, who was attending at the invitation of developer Niantic, was unable to report on it for much of the day due to widespread network problems.
    Families of Pokéfans were unable to connect to Pokémon Go servers, as local phone networks and the game itself struggled to cope with demand. Surely these issues could have been anticipated? Surely developer Niantic might have been able to prepare a little better?
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