Alexis Kennedy - who created Fallen London, was creative director of the marvellous Sunless Sea, and who has recently been writing parts of the next Dragon Age for BioWare - has unveiled a deeply imaginative new narrative game called Cultist Simulator.Set in the 1920s, Cultist Simulator is a game about chasing incomprehensible gods in your dreams while holding at bay the prying eyes of real-world authorities. Victory may be becoming a higher entity yourself or tearing down the world you lived in, or it may be choosing life, a relationship - maybe with an investigating member of the authority - instead.
As with Kenendy's other works the possibilities are many and winding. Cultist Simulator is a game about weaving a tapestry from your many choices. Mechanically it's a kind of story card game, where cards governing all sorts of different aspects or rituals can be combined to produce unknown outcomes.
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