The Switch version of FIFA 18 is a bit of an oddity. It's certainly the most fully-fledged FIFA we've had outside of the console and PC versions - Ultimate Team on a handheld console is quite something - but it's also, for obvious reasons, still a more limited version next to all their Frostbite-powered glory.What exactly is FIFA on Switch, then? It's probably closest to the games we had on the PS Vita: a console-like, feature near-complete version developed specifically for the platform, from just about the ground up. But the Vita version, as players will less than fondly remember, very quickly degenerated into a yearly kit and roster refresh, packaged up and sold in a shiny new box with no other changes, at all, from game to game.
Back at Gamescom I played a little of the new game and spoke to Andrei Lăzărescu, a producer heading up the Bucharest EA Sports team that's in charge of FIFA on Switch, and while he couldn't to rule something like that out - "it's like reading the stars" - there's no cause for alarm just yet; there are obvious points where the parallels between the two left-field handhelds break down. For starters, the Vita version wouldn't hold up half as well - even in its time - if projected onto a full-size TV. There's also the fact that it didn't sell. "The Vita had the bad luck, from a hardware sales standpoint. It didn't help," Lăzărescu tells me. "The Switch right now is sold out almost everywhere in the world."
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