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Destiny 2 director defends its shaders as one-time use items

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  • Destiny 2 director defends its shaders as one-time use items

    Destiny 2, for all its glories, has come under fire from fans upset about how it's changed its customisable armour colours, or "shaders" as Destiny parlance goes, to one-time use consumables. In the first Destiny you could change your shaders to you heart's content, as playing dress-up is one of the core appeals of Bungie's cosmic online shooter.
    Many have speculated that this is to encourage players to spend real world money on loot boxes called Bright Engrams, which can be purchased for roughly £1.80 a piece (and slightly cheaper in bulk), as these often contain shaders.
    Destiny 2 director Luke Smith doesn't see it this way though. In a series of tweets, Smith explained that shooting for shaders is part of the appeal of Destiny 2's endgame, where they'll appear more readily once the level cap is hit.
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