Amnesia developer Frictional Games' superb existential sea horror SOMA is coming to Xbox One on December 1st, and it'll include a new monster-free 'Safe Mode'.
Safe Mode, in Frictional's words, will permit you to "explore the story without being eaten by monsters”. Scrubbing out the bit of the game that presents the most traditional form of challenge might seem an odd decision to some, but its generally agreed that SOMA's stealth-based monster encounters are far from being its strongest element.
Personally, I found SOMA's hide-and-seek sequences more frustrating than frightening, really only serving to hinder the flow of its puzzles and darkly philosophical narrative - so a Safe Mode is certainly welcome. Your enjoyment of SOMA's nautical assailants may vary.
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Safe Mode, in Frictional's words, will permit you to "explore the story without being eaten by monsters”. Scrubbing out the bit of the game that presents the most traditional form of challenge might seem an odd decision to some, but its generally agreed that SOMA's stealth-based monster encounters are far from being its strongest element.
Personally, I found SOMA's hide-and-seek sequences more frustrating than frightening, really only serving to hinder the flow of its puzzles and darkly philosophical narrative - so a Safe Mode is certainly welcome. Your enjoyment of SOMA's nautical assailants may vary.
Read more…
More...