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Face-off: Mass Effect 2 demo: PS3 vs. Xbox 360

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  • Face-off: Mass Effect 2 demo: PS3 vs. Xbox 360

    Is the PS3 game really the "definitive" edition?

    Recent news that Mass Effect 2 on PlayStation 3 is running on a newer, enhanced engine and may even be the "definitive" version of the game raised more than a few eyebrows. While performance is close, Unreal Engine 3 typically favours the Xbox 360, and it's safe to assume that BioWare's prior customisations to the tech were carried out very much with the Microsoft platform in mind. So, is the PS3 version genuinely enhanced and improved?

    Based on the demo code released last night, our conclusion is that the PS3 version of Mass Effect 2 is different as opposed to definitive, and while nobody is likely to be disappointed with the game, a direct comparison with the Xbox 360 version suggests that while some elements are improved, others have been downgraded and the effectiveness of some of the aesthetic changes will all come down to personal taste.

    The format of the demo is similar to the Xbox 360 sampler: you get to witness the destruction of the Normandy, you'll create your own in-game avatar and then witness Shepard's resurrection and the pitched battle through to the end of the intro level. After that, the focus shifts to a secondary action-orientated level. In the 360 game, that was Shepard's orbital prison breakout, while on PS3, the mission shifts to a visit to a plague-ridden planet as our hero attempts to add a brilliant, if eccentric medic to his (or her) team.

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