Do you have a sense of deja vu? Because dataminers believe they've discovered more evidence that Monster Hunter Wilds could be coming to Nintendo Switch 2 - a sentence we've already typed out here at Eurogamer in the year 2026.Read more
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Do you have a sense of deja vu? Because dataminers believe they've discovered more evidence that Monster Hunter Wilds could be coming to Nintendo Switch 2 - a sentence we've already typed out here at Eurogamer in the year 2026.
It feels like we've heard a lot about Bethesda's mysterious, upcoming RPG, The Elder Scrolls 6, lately. The publisher has been very tight-lipped about the game, which we first started hearing about in 2018, for the past eight years. We once got a title card, and that's about it. It was only recently we started learning more litle nuggets of information about the game after Bethesda's long silence on the project - whether it's how an old designer thought it was going to be like The Empire Strikes Back, or how Bethesda boss man Todd Howard wishes development "went a little faster", we've heard more in the past few months than the past few years combined.
Is there a more terrifying sound in video games than the roar of a Reaper Leviathan or the irritated gurgle of a Crashfish as it suddenly torpedoes toward you from shadows unseen? I mean, yes, probably - but that's not the point. Every time I slip the word "horror" into conversations about Subnautica, it's usually met with dismissals and frowns. And sure, developer Unknown Worlds' sublime underwater survival adventure isn't technically horror, but I can think of few games capable of instilling such an ominous sense of dread in me, such a suffocating fear of the watery unknown, as this one. And with Subnautica's free Switch 2 update now here, what better time for reminiscences and to make myself unreasonably anxious all over again?
Every year, Pokémon holds a presentation to mark the anniversary of the original Pokémon Red and Green titles launching in Japan for Game Boy, and this year is no exception. One thing that does make this February's Pokémon Presents a little different, though, is that this year marks 30 years since Red and Green made their debut.
It feels weird to buy a peripheral in order to play games you don't own. I'm generally very positive about the Nintendo Classics offered through the Nintendo Switch Online membership (and the classic Mega Drive games). I know I'll lose access if I stop subscribing, but it feels like a reasonable fee to get these on top of other benefits. But, just like I have never bought DLC for a game I don't own, I find the idea of needing to buy a peripheral to play the newly added Virtual Boy games a little hard to swallow.
Jake Solomon, a decorated game designer known for his work at Firaxis on games like XCOM and Marvel Midnight Suns, has announced that his studio Midsummer is going to close. In doing so, he also shared a pre-alpha look at the "Life Sims + The Truman Show" game the studio was making, called Burbank.
Hello and welcome back to our regular feature where we write a little about the games we've been playing. This week, Victoria knows something her husband doesn't; Tom endures the perennial terror known as entertaining a child over half-term; Bertie realises he's missed something important again; and Will makes mech combat somehow sound rather fun.
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