Somehow, The Binding of Isaac: Rebirth celebrates its tenth anniversary this week, and, to mark the occasion, developer Edmund McMillen has announced the poop-obsessed roguelike's long-awaited online co-op mode is getting its full release on 18th November.
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Why is it that games don't draw more often from the realms of musical theatre? I'd argue they're just as much a part of our cultural fabric as films and TV shows, but for whatever reason they very rarely manage to get a look in. Sure, they might not be the first thing that 30-something-year-old white men look for on their tapestry of pop culture references, but for a certain sub-section of the gaming population, a dialogue exchange riffing on the lyrics of Les Misérables, say (shout out to
As part of celebrations for
The latest
If you were expecting to hear more about Nintendo's next console, which has been dubbed '
Perhaps some games are better left in the past. After all, many are born from the technological limitations and desires of the time. They shine brightly, usually because there's nothing else like them around. The problem comes when you take a game from that era and try to make it work somewhere else. That's when things start to go awry.
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