Phasmophobia maker Kinetic Games has revealed its new roadmap, confirming ghostbusters can expect the reworked Willow Street map by the end of July, "two major quality-of-life updates", and confirmation that the hugely anticipated 1.0 release has now slipped to 2027.Read more
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Striking staff at Quantic Dream have warned that if the studio proceeds with its plans to lay off 115 developers, its upcoming
Just five days ago, we reported that
Sony has written to PlayStation customers to advise that hundreds of "previously purchased" digital movies previously available via its online store will "be removed" from video libraries later this year.
A new report has cast doubt on hopes that a physical version of
"Racing is crying out for a bit of consequence," says Matt Webster, Fuse Games' founder and CEO, and former general manager at Burnout and Need For Speed developer Criterion. "Crashing is consequence - not just the visual and the audio spectacle of it; we learn something from it. It's tough to have consequence when you've got a rewind button."
Hello and welcome back to our regular feature where we write a little about the games we've been playing. This week, Victoria waves a fond farewell to Eurogamer, and us to Victoria; Connor dabbles on Guild Wars on mobile; Sherif tackles yet another Soulslike; and Bertie discovers he's lost any skill he had at playing
Let's start with the good news:
Pop sensation Phoebe Bridgers has released a new music video for her latest single, Lost Boys. It features a lovely song but more importantly it features Old School
The launch of the Steam Machine has officially given us the first attempt at a knock-off. The cheekily-named Stim Machine comes from a French hardware retailer, and it's taking an aim at Valve's mini-PC in a few key ways.
As promised, Battlefield Studios has detailed how the gunplay of
Major retailers may not have the stock of consoles necessary to bear the incoming wave of demand this holiday season, thanks to
Microsoft has announced significant price increases of $100 USD and beyond for its Xbox Series X/S consoles, blaming the rising costs of memory and storage for the move.
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