With just a couple of weeks to go until the release of Star Wars Outlaws, Ubisoft has shared a post-launch content roadmap which, among other things, confirms Lando Calrissian and Hondo Ohnaka will appears as part of the game's paid Season Pass.
Star Wars Outlaws launches on 30th August, and owners of its Season Pass - which comes bundled into the game's £95 Gold Edition and £115 Ultimate Edition - immediately gain access to the Vessel Runner Character Pack (also a pre-order bonus), containing cosmetics for protagonist Kay and companion Nix, plus the exclusive Jabba’s Gambit mission.
Ubisoft moved to assure players Jabba the Hutt would also make an appear in Outlaws' base game earlier this year, after fans grew concerned one of Star Wars' most iconic villains would be locked behind a paid season pass. Lando Calrissian and Hondo Ohnaka's newly confirmed inclusion in Outlaws' Season Pass may prove similarly controversial, especially as Ubisoft is yet to confirm whether they star in the base game too.
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Forthcoming action-RPG Phantom Blade Zero developer S-Game says that as it believes in "making our game accessible to everyone", it has not "ruled out any platforms".
It's another packed edition of DF Direct this week, with our latest thoughts on Star Wars Outlaws, impressions on Nobody Wants To Die and the Visions of Mana demo plus a look at how ray tracing is being introduced into the next wave of EA Sports titles. However, the focus for this piece is on the release of a new technical preview for AMD's Fluid Motion Frames technology - AFMF 2. This is the Radeon team's second attempt at driver-level frame generation and if you have the means, I highly recommend checking it out.
God of War studio Sony Santa Monica is developing its first new IP in over 20 years.
Following yesterday's bombshell news that
HBO has released its first teaser for the second season of The Last of Us.
I'm not sure how funny Buster Keaton movies are these days - I assume there are moments that still work as pure gags. But these films of his remain wonderful, because Keaton was kind of the Tom Cruise of his age - or rather Cruise, who namechecks Keaton often in interviews - is the closest thing we have to the original. Keaton's gags were almost always stunts, dangerous, brilliant, clearly visual stunts that moved the action forward while giving audiences something to gasp at. There's nothing on the surface to make me think of the World of Goo games, and yet I think of Keaton constantly when I play.
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