Users of the official RPG Maker forums - a vibrant community hub for the famed game engine - are rushing to save years of valuable discussion and resources following the news of its impending shut-down.Read more
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The sentiment around Battlefield 6 has been on an upswing for a little while now, but the launch of Season 3 a month ago is when the game's trajectory became clear.
Few games have a history as turbulent as that of 1666: Amsterdam. This is the project Patrice Désilets - the founding director of the Assassin's Creed series - fought Ubisoft for. It was the project that was in development there in some form 13 years ago, until Ubisoft decided to shelve 1666 - as it was known then - and suspend Désilets, prompting a legal battle that he eventually won three years later. Désilets has wanted to make this game for a long time.
It didn't much of this year's Summer Game Fest to realise that, in racing to escape the orbit of GTA 6, the games industry has created a new problem: a September 2026 so packed with releases that it's going to take some dedication - not to mention time and money - for players to get through even a fraction of them all. So it was only a matter of time before someone blinked. Which brings us to Ghostrunner studio One More Level, perhaps the first of many to announce it's shifting out of the scrum, with its promising Napoleonic first-person Soulslike Valor Mortis now set to release this October.
It's been six years since PlayStation nuked its forums, taking with it one of video gaming's most legendary communities - a team of dedicated secret-hunters convinced Fumito Ueda's Shadow of the Colossus held one last mystery, and who invested almost a decade trying to find it. And now, speaking to Eurogamer following the reveal of his latest game Gen Atlas, Ueda has shared his thoughts on the fascination his acclaimed games have inspired among fans.
We're just under three months since the release of Crimson Desert, the open-world action RPG from Korean studio Pearl Abyss. The game has continued to break sales records since it first became available for sale, and its developer has today announced a new sales milestone.
I am not a Tomb Raider expert - my memories go about as far back as playing the bulk of the original and its sequel at a friend's house, aged something like seven to 10 years old, and attempting to break free of the same demo disc level for a few too many hours on end. But what I've always taken from my fuzzy recollections of late-90s Lara is that one of classic Tomb Raider's defining traits is its precision. Jump exactly here. Land exactly there. Manually press a button to grab the ledge. If you miss you die - or at least get very frustrated.
Bungie may be done updating Destiny 2 forever, but the love players have for the sci-fi loot shooter clearly runs deep.
Two of Ubisoft's smaller studios, Ubisoft Winnipeg, and Ubisoft Belgrade, are being shuttered. Insider Gaming was first to break the news, but reports from Game Developer, and VGC have shed more light on the broader impact.
Frontier Developments has just announced Planet Zoo 2 and the first Jurassic World Evolution 3 expansion, but the developer is already hard at work on its next "construction and management simulation" game. And it isn't a sequel.
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