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  • The Pokémon Company is once again risking a poké-palava at a museum, with the announcement of a pop-up store at London's Natural History Museum selling exclusive items.
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    • The story of Ramza Beoulve is presented to you as a historical accord - an account of a tale recorded by one historian and told to you by another. It's subjective, an interpretation of loose facts collected by an archivist with a notable bias: to celebrate the achievements of your protagonist, a man whose influences and inspirations have been concealed by the church. As such, different readings of this story can proffer different results. Historical records are spotty at best, and even when written by the victor, choose to omit often-important facts.
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      • The Pokémon Company is once again risking a poké-palava at a museum, with the announcement of a pop-up store at London's Natural History Museum selling exclusive items.
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        • Revisiting Pokémon Legends: Arceus before this preview of its sort-of-sequel, Pokémon Legends: Z-A, I couldn't help but be struck by its almost singular eeriness. Legends: Arceus is deathly quiet, thanks in part to the total lack of voice acting - a long-running Pokémon quirk continued again here in Z-A, even in the lengthy cutscene we were shown at the start of the preview - but also, more intentionally and more interestingly, because of its environment. Legends: Arceus was set in the ghostly wilds of Hisui. A cold, unwelcoming, frequently haunted corner of Pokémon's take on the Japanese region. It made sense to dial into the sounds of swaying grass and gusting wind, the braying Ponyta, the heavy footsteps of human travellers in untamed lands. What an odd game, with such an odd vibe. I kind of loved it.
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          • The Pokémon Company is once again risking a poké-palava at a museum, with the announcement of a pop-up store at London's Natural History Museum selling exclusive items.
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            • The Pokémon Company is once again risking a poké-palava at a museum, with the announcement of a pop-up store at London's Natural History Museum selling exclusive items.
              Read more


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              • The Pokémon Company is once again risking a poké-palava at a museum, with the announcement of a pop-up store at London's Natural History Museum selling exclusive items.
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                • PlayStation has chosen Tokyo Game Show week to present another State of Play showcase. The show, set to start at 10pm BST/2pm PT/5pm ET, will run for approximately 35 minutes and will include a segment on Housemarque's Saros, a third-person action game set to release at some point in 2026.
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                  • The Pokémon Company is once again risking a poké-palava at a museum, with the announcement of a pop-up store at London's Natural History Museum selling exclusive items.
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                    • The Pokémon Company is once again risking a poké-palava at a museum, with the announcement of a pop-up store at London's Natural History Museum selling exclusive items.
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                      • The Nintendo Switch 2 version of Borderlands 4 has been delayed, with no new release date announced by Gearbox as of writing. According to an official statement, the game needs: "additional development and polish time" to ensure Gearbox "deliver the best possible experience to our fans".
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                        • The Pokémon Company is once again risking a poké-palava at a museum, with the announcement of a pop-up store at London's Natural History Museum selling exclusive items.
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                          • The Pokémon Company has responded to a disturbing video from the US Department of Homeland Security posted on social media that used imagery and music from the Pokémon anime to promote the US Immigration and Customs Enforcement (ICE).
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                            • Borderlands 4 players on the PC are now able to download a little mod that'll add a particularly famous meme to the game, in spite of the narrative director's public woes.
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                              • In Hades, we meet Sisyphus, the once founder and king of Ephyra, now relegated to the underworld and tasked with pushing a boulder up a hill for eternity because he dared incur the wrath of Zeus. He's an unlikely ally; a cheerful chap seemingly content with his perpetual lot, keen to dish out advice, boons, and the odd joke. Sisyphus is a suitable parallel for Zagreus, in the first game: his task may be endless, but he can find the fun in it - no matter how many times the boulder rolls down the hill, he rolls up his sleeves and takes on the challenge once more with feeling.
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