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  • Yes, the rumours are true - CD Projekt Red has indeed recast The Witcher 4's Ciri.
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    • Silent Hill 2 Remake may have been robbed of the awards it was nominated for at The Game Awards, but it took home the top Game of the Year prize at the 2024 Horror Game Awards last night.
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      • Palworld developer Pocket Pair has released an update for the creature-catching survival game removing the ability to summon creatures by throwing Pokéball-style Pal Spheres - all as its continues to fight Nintendo and The Pokémon Company's patent infringement lawsuit.

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        • The creative director of indie hit Unpacking, Wren Brier, has called out Nintendo due to the prominence of copycat games on its Switch eShop.
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          • Capcom is working on more revivals of its dormant series, the company said following the reveal of new Okami and Onimusha games at last week's The Game Awards.
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            • Elden Ring has now sold over 28.6m copies worldwide, outselling the entire Dark Souls series prior to its release.
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              • Hideki Kamiya has stated if he'd continued working for Platinum Games his "artistic spirit [would] die".
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                • Black Myth: Wukong producer and Game Science CEO Feng Ji has posted a lengthy statement following the action game's apparent snub for the top prize at this year's The Game Awards.
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                  • Palworld developer Pocket Pair has released an update for the creature-catching survival game removing the ability to summon creatures by throwing Pokéball-style Pal Spheres - all as its continues to fight Nintendo and The Pokémon Company's patent infringement lawsuit.

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                    • Founded in 1989, Yorkshire-based Revolution Software hit the ground running with Lure of the Temptress, an advanced 3D point-and-click adventure that utilised Revolution's own Virtual Theatre engine. "We were reaching the end [on Lure of the Temptress], and it was the most intense time, testing and checking it," remembers Charles Cecil, co-founder of Revolution alongside Tony Warriner, Noirin Carmody and David Sykes. "And the problem was, as a one-team, one-project company, we were having to start the next one at the same time." Hence the development detox for Warriner and Cummins, despatched to a remote Cecil family cottage in North Wales. When the pair returned, they had a 12-page design for Revolution's next game.
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                      • Sonic the Hedgehog 3 is out in cinemas later this week, but supposed spoilers of its post credits scene are already being posted online.
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                        • I don't think there's much of a finer example of a 'heritage brand' than Cambridge Audio. Founded in 1968, they've been making fantastic audio kit including amps, record decks and headphones for such a long time, and as such, are a brand I've admired from afar. Their P100s are their first run at wireless, over-ear headphones with noise cancelling, which is as competitive of a market as it gets for audio.
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                          • The developer of Catly, an open-world cat game revealed at last week's The Game Awards, has denied using generative AI for the game's trailer, or the game itself.
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                            • The last time I wrote for Eurogamer, it was to tell the story of how Nintendo announced the end of Animal Crossing: Pocket Camp as a freemium live service game and sent me into a tailspin of despair. The only thing helping me through this bleak time was the fact that, tucked at the very end of Nintendo's email, was the revelation that my save data could live on in a paid app - Animal Crossing: Pocket Camp Complete - which would arrive in "the future".
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                              • Horizon Forbidden West has received a PS5 Pro patch and the game represents one of the best-looking and most interesting efforts we've seen on the new console. After all, developers Guerrilla Games are famous for their use of checkerboard rendering on PS4 and PS5, and they've now moved onto something new - but it's not PSSR, the upscaler introduced on PS5 Pro that has been used in so many other PS5 Pro enhanced games. Instead, it's its own solution - a kind of 'Guerilla Super Resolution', if you will, and it represents some of the cleanest reconstructed image quality we've seen on consoles. Just how good is it? We decided to find out.
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