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  • Supergiant Games has confirmed it hasn't recast any actors for Hades 2, following accusations from the voice actor of Athena the studio is unwilling to utilise the SAG-AFTRA interim agreement.
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    • Among Us developer Innersloth has announced Among Us 3D for PC, with a Steam Next Fest demo set to debut next week.

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      • Yellow paint; waypoints; sparkling particles lighting the path forward. According to some, modern games have become reluctant to let players off the leash. So conspicuous has the level designer’s hand become when guiding players that the fundamental act of eye-widening discovery has been dumbed down, reduced to little more than scripted vista reveals. So, what happens when you set players free, providing minimal steering in a vast and potentially confusing 3D setting? You might get a game like the indie immersive sim, Peripeteia, a thriller that trusts you to find your own way in an abyssal cyberpunk sprawl.
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        • It's been a bit of a showcase-y start to the week - first with Annapurna Interactive doing its thing and now with another instalment of Microsoft's occassional indie-focused ID@Xbox showcase. This time around, we got a couple of new announcements, a whole bunch of release dates, a tanuki postie, a fresh helping of Tron, another look at that Lies of P DLC, and more. And if you missed any of the announcements, you can read on to learn more.

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          • Balatro, the highly-acclaimed card-based roguelike from developer Local Thunk, is now available via Xbox Game Pass. It arrives alongside a new bit of free DLC featuring collaobrations from Dead by Daylight, Civilization 7, Fallout, and more.

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            • Annapurna Interactive, a publisher with a stellar track record when it comes to quality releases, might have been in the news lately for its mass departures and other strange business, but it's eager for everyone to know the show - or rather the showcase, in this particular instance - must go on. So here we are, with a closer look at its next slate of titles - some known, some new, but all looking intriguing for their own reasons. So if you're eager to see what's on the horizon for Annapurna and its talented development partners, read on...

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              • Balatro, the poker-themed roguelite, has successfully appealed PEGI's decision to classify it as PEGI 18 and has now been recategorised as suitable for players aged 12 and up.
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                • Bungie has turned a Destiny 2 bug that mistakenly made class-locked Exotic weapons available to all into a feature.
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                  • Monster Hunter is back with a bang on current-gen consoles. Wilds - the latest series entry - features a seamless open world in a series first, plus plenty of visual bells and whistles courtesy of Capcom's RE Engine. So can the longstanding series hold up to current-gen pressure? And how do performance and image quality fare across PS5, Series X, and Series S?
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                    • Let us consider for a moment the duality of Monster Hunter. At a basic level, it couldn't be easier to explain - practically everything you need to know is right there in the title! This is a series about tracking enormous beasts, clobbering them into submission, then crafting their bits into better gear, fancier weapons - endlessly repeating that cycle until you simply can't muster the enthusiasm anymore. But it's also a series that's accrued such a vast wealth of interlinking and often comically opaque systems over its two decades of existence that even old-timers like me usually end up having to resort to a Google.
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                      • Microsoft boss Satya Nadella has said the company plans to train its new gaming AI on a "catalogue of games" soon, so it can then "start playing them".

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                        • A former boss of Amazon Games has detailed why the company couldn't compete with Valve's Steam platform for PC sales.
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                          • Bossa Games, the London-based company behind indie hits Surgeon Simulator and I Am Bread, has announced a second wave of job losses - just a year after it previously shed a third of its staff.

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                            • After reports circulated over the weekend that NetEase is allegedly pulling back on its international game investments by "actively shopping around more of its non-Chinese studios", NetEase-owned Rebel Wolves has reached out to assuage fears, reiterating that NetEase is a minority shareholder.
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                              • Obsidian's fun and colourful Avowed doesn't sound like a one-and-done effort by the developer behind The Outer Worlds and Fallout: New Vegas.

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