Stop Killing Games has been fighting the good fight since 2024 in answer to publishers like Ubisoft shutting down The Crew and other online-only games and cutting access to them. In 2025, the European Citizens' Initiative launched by the group was blasted by several major publishers as such a move would be "prohibitively expensive." Now, the initiative has flown past its goal and cleared almost 1.3m verified signatures.Read more
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Resident Evil 9 (aka Requiem) is all about the swings. After three hours with a clearly more-or-less final build of the game, one rather gets the impression that the entire game has been built around the idea of a pendulum swinging back and forth. Exhilarating highs and stomach-churning lows (of the good sort). What surprised me the most about the hands-on, however, is how quickly Requiem sets that ticking and tocking cadence.
"Imagine there's no such thing as Sushi," Resident Evil: Requiem director Koshi Nakanishi asked me to ponder. It's a strange request, but it comes at the end of an animated chat with a clearly very thoughtful creator. I nod along - imagining a terrible world, as far as I'm concerned. But what does this analogy have to do with Resident Evil?
As Nintendo's first-party offerings begin to fully focus on
The UK Court of Appeals has ruled that MMO currency can be treated as property, and the stealing of such currency can be deemed criminal theft.
Blizzard has teased a selection of big reveals starting the 29th January, which will cover almost its entire repertoire of games, including World of Warcraft, Diablo,
Autumn 2026 could be the definitive release window for Xbox and Playground Games'
I do love a Soulslike, but I'm a bit of a purist at heart - if you don't give me the exact combination of forlorn ambience, intricate world design, lore excavation, and precision combat developer FromSoftware so consistently delivers, I’m probably going to struggle to care. So, having completely overlooked Bandai Namco's anime-hued Soulslike Code Vein when it released back in 2019, its sequel was well off my radar. Until, that is, dark forces (Eurogamer editor-in-chief Tom Orry) conspired to nudge it into my orbit. And having now played a good few hours of Code Vein 2 over this last week, I'm both surprised and delighted to discover I'm having a lovely time.
Highguard launched last night on Steam, and quickly had an influx of players saddle up to try out the biggest topic in games right now. It turns out, the game proved quite popular on its first day, nearly reaching 100,000 concurrent players during its launch day.
In a year full of awesome new game releases (many of which were
Red Hook Studios has announced that the
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