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  • Dark fantasy vampire role-playing game The Blood of Dawnwalker releases on 3rd September 2026, publisher Bandai Namco and developer Rebel Wolves have announced. The game previously had a vague "2026" window but now it's got an exact date.
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    • There's been some concern surrounding dark fantasy vampire role-playing game The Blood of Dawnwalker and how AI tools were used during its development. Rebel Wolves studio co-founder Konrad Tomsazkiewicz, known for having directed The Witcher 3: Wild Hunt, previously said gen-AI tools were used during development, but to test dialogue before it was finalised and actors were employed to record it. You might remember that I talked with Tomaszkiewicz about Blood of the Dawnwalker and AI use late last year.
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      • What struck me most about the 90-minute presentation of The Blood of Dawnwalker I watched recently, at developer Rebel Wolves' studio in Poland, is how confident this dark fantasy role-playing game is. That's despite being a debut, and amplified by how boldly it embraces difference - and how sophisticated it is in its approach.
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        • The Mortal Kombat 2 movie is almost ready to fill cinemas with over-the-top fights and gallons of blood, and the good news - following its predecessor's lukewarm critical reception - is that first reactions are looking positive.
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          • A 2013 interview with Call of Duty film director Peter Berg, in which he called those who played war games such as Call of Duty "weak" and "pathetic", has recently resurfaced, leading to plenty of discussion amongst the series' fans.
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            • Mega Mewtwo X and Y will debut in Pokémon Go during Go Fest 2026, the game's annual celebration. Developer Scopey has also confirmed Go Fest 2026: Global will be free for all players this year on 11th and 12th July. This includes access to the Special Research quest and coveted increased shiny Pokémon spawns bonus.
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              • Grand Theft Auto 6 publisher Take-Two recently discussed the upcoming game's price, and while it won't give us that all important figure, it stressed that its "job is to charge way, way, way less of the value delivery".
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                • PlayStation users have discovered an issue whereby some digital games become unplayable unless an online connection is made every 30 days - although further community digging suggests it seems to be only a one-off, temporary form of digital rights management (commonly known as DRM).
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                  • We're just weeks away from the launch of Thick as Thieves, the intriguing new stealth game from legendary Thief: The Dark Project designer Warren Spector's OtherSide Entertainment studio. And with its 20th May release date looming, the team has shared some pricing details - and, unexpectedly, you'll be able to pick it up for less than the cost of a coffee. There is, however, a bit of a catch.
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                    • After only two weeks out on the early access seas, pirate-themed online survival game Windrose has made quite the splash on Steam. It's already sold over 1m copies and reached a peak above 200,000 concurrent players. And now, with its most pressing launch issues addressed, developer Kraken Express has revealed initial details of what's planned for Windrose's first major content update.
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                      • Capcom cut an entire chapter from Resident Evil Requiem ahead of its release, as part of a "rigorous process of selection and elimination".
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                        • Grenade spamming remains a massive problem in Marathon, despite previous nerfs from developer Bungie. Now, with players losing patience with the deluge of explosives heading their way, Bungie has promised further adjustments to stack sizes to help remedy the problem.
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                          • Less than two months after narrative-driven RPG sequel GreedFall: The Dying World left early access, its developer, Spiders, is reportedly being shut down. It's claimed the Paris-based studio is being liquidated after parent company Nacon failed to find a buyer.
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                            • We are on the cusp of yet another month, and that means another batch of games for PlayStation Plus, and today Sony revealed what's in store for all subscribers this May.
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                              • Back in the hazy days of the early 90s, Nintendo used puppet versions of Fox McCloud, Slippy, Falco and Peppy to promote its then-upcoming release of SNES classic Star Fox (or Starwing, if you must). After the campaign had run its course, however, the puppets faded from the public eye (though, not from our memories). But, what actually happened to them?
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