Crazy Taxi was not my favourite Dreamcast game (please don't ask me to choose between the triumphant rhythm triptych of Rez, Space Channel 5, and Samba de Amigo, however), but there's a specific bit of it that's forever seared into my brain: the giddy thrill of cresting over that one San-Francisco-inspired hill and barreling down toward the ocean, all while The Offspring's All I Want 'Yeah, yeah, yeah, yeah, yeah'ed me into a state of gaming nirvana.Read more
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The White House has launched Arcade.Gov, a website of browser minigames built around Donald Trump's immigration and border policies.
Gamescom has apologised for the way it "communicated about the theft of hardware belonging to several indie developers" last week, admitting, "our first response did not strike the right tone, and it did not show the people affected the empathy they deserved".
Sony has pushed back on a wave of reports suggesting PlayStation disc manufacturing is about to be gutted by 90 percent after comments from a Sony DADC executive were allegedly misunderstood.
A new report suggests that Xbox has capped its cloud gaming usage to 15 hours for Game Pass Ultimate subscribers because that's when the service stops being profitable.
Despite the horrors its name might imply, Age Twisters it's a surprisingly nifty little thing. I had the opportunity to check it out at Gamescom, and to my delight its co-op adventuring provided a lovely tonic to the various violent delights the show provided elsewhere.
The Blood of Dawnwalker has sold more than a million copies worldwide in just three days.
A Dutch artist has released Build that Bridge, a free browser game built as a direct response to Build the Wall,
Valve itself "leaked" the 2009
Double Fine's first game in its new post-Xbox era is Thank You Bus Driver.
Saber Interactive CCO Tim Willits has confirmed the company has not revised its communications strategy despite its CEO telling the press that he "would [...] have been happy to replace [a writer] with AI" after she claimed she was replaced by ChatGPT.
It may not surprise you to learn that The Blood of Dawnwalker's most contentious mechanic can already be removed. If you're unfamiliar, the open-world role-playing game has a time mechanic where every quest you complete pushes time forwards and uses up a little more of your 30 day, 30 night time limit (of sorts).
"We don't want to spoil anything," associate game director Will Kennedy as I started my much-anticipated Fable preview at Gamescom this year, "but we've got two very different loadouts for you to play with today." So began the hour-long, behind-closed-doors demo, the first time anyone outside Playground Studios has been allowed to take
Marc Merrill - one of the co-founders of Riot Games and its current CPO - has spoken about the in-development MMO, describing it as "the grail" following the sudden end-of-development announcement for its fighting game 2XKO.
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