I knew going into BlizzCon 2026 that we'd get some Diablo news, but I expected a Diablo 4 expansion introducing a new Baal storyline, not Diablo 5. It's a long way away, scheduled for a spring 2029 release, but that didn't stop Blizzard revealing enough information for us to build a picture of what the new action role-playing game will be like. And if there's one thing I took from the information, it's that Diablo 5 is much more than simply a continuation of Diablo 4.Read more
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Ubisoft has delayed the
Let me paint a picture: it is day three of Gamescom; I have seen dozens of fantastic games, spoken to many enthusiastic developers. I am excited and energised by it all, but also at the point of slightly delirious fatigue (not helped by the Gamescom flu determinedly setting in). It is, in other words, a less than ideal time to be seeing a game as relentlessly, overwhelmingly intense as Alien Deathstorm. But play it I did - and half an hour later I found myself walking away thinking I might just have seen one of my favourite demos at the show.
Valve is in the news again thanks to the impending launch of its Steam Frame VR headset. The developer
Blizzard's decision to reveal far-away
Well this made me chuckle. After starting out with
The original Wo Long is
The launch of
Overnight, in the run up to Tokyo Game Show, Koei Tecmo and Team Ninja announced that Wo Long 2: Wings of Ember, the latest instalment in the studios' dark Three Kingdoms-inspired action-RPG series, will be released worldwide on 4th March 2027. The two companies also announced a huge alpha test for the game in the form of a free demo that provides an early look at the game, including an in-progress character creation system, and online multiplayer for up to three players.
The second wave of games coming to Xbox Game Pass in September has been announced, and the list considerably improves
Xbox could be planning another major shake-up of its Game Pass subscription service, this time removing key benefits the service is known for. That's according to a new leak from ResetEra user Slayven, who
I cannot remember the last time I put this many hours into a game for a review. And still, I'm sitting here, writing this, itching to play more of Fire Emblem: Fortune's Weave. Despite some odd decisions for
Fable developer Playground Games has said "many people within Xbox view Fable as being vital to the DNA of the platform", which is why this game has been allowed such a long and "protected" development.
The Blood of Dawnwalker director Konrad Tomaszkiewicz has told me the game's divisive time mechanic - which gives you a limited amount of time to save your family, and attaches a time-cost to every quest and notable action you do in the game - won't necessarily feature in a sequel.
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