Announcement
Collapse
No announcement yet.
Where You Buy Your Computer Cases?
Collapse
X
-
We're now living in a timeline that would have been impossible to comprehend for a grunt-squashing teen in 2007: Activision is making the next Halo game. And, now, fans have questions about the change. Is this year's Halo Fest still happening, despite sweeping layoffs at Halo Studios? Will Activision's new game reboot the lore? Can Master Chief finally, please, catch a break?
Read more
More...
Comment
-
Discord delayed the rollout of its controversial age verification system back in February after very loud backlash against the company's plans. Those age checks are now back, but this time, co-founder and chief technology officer Stanislav Vishnevskiy says the updated system will give users options that aren't as invasive.
Read more
More...
Comment
-
After announcing the end of Destiny 2 development and laying off almost the game's entire team, Bungie surprised fans earlier this week with news that it's working on "unvaulting" Destiny 2 campaigns, raids and destinations - bringing them back to the game after they were removed. The developer offered few specifics at the time, but new information has now emerged about what we can expect.
Read more
More...
Comment
-
In an unusual move, developer id Software's free-to-play shooter Quake Champions is transitioning into a paid product, eight years after its original release. As part of the same move, the Microsoft studio is killing off the Microsoft Store version, meaning it's now only available on Steam.
Read more
More...
Comment
-
Tim Schafer - the founder of acclaimed developer Double Fine Productions, and the legendary designer behind the likes of Day of the Tentacle and Psychonauts - has spoken out about his studio's recent shift to independence, as well as Game Pass, and industry woes at large.
Read more
More...
Comment
-
After first hearing about Roman Sands Re:Build, and following along with bits of its development over the last few years, it's been a real ride getting to sit down with it; the demo from a couple years ago gave us a glimpse at both of the game's very different acts, a contrast that I initially misunderstood as a moving continuously back-and-forth between two realities situation (it's not). Fast forward to last night: almost fourteen hours in, Re:Build is already cementing itself in my head as one of those unclassifiable experiences that defies neat or sensible analysis and certainly isn't the sort of game that, in an ideal world, should be scored. (The "Re:Build" appendage is to distinguish this game from 2019's Roman Sands, its first iteration that was reportedly not quite cooked yet.)
Read more
More...
Comment
-
Rockstar Games has announced a limited Goodtime State Vice City collection of goodies for Grand Theft Auto 6 that's ludicrously expensive - £349 - doesn't include a copy of the game, and is pre-orderable now.
Read more
More...
Comment
-
It's been another difficult week for Xbox and the many studios it operates, as a second wave of layoffs has ripped through the company. The saddest news surrounds the impending closure of Hellblade studio Ninja Theory, but layoffs have all but dismantled Halo Studios and halved Age of Empires developer World's Edge as well.
Read more
More...
Comment
-
I've had a hunch ever since playing The Blood of Dawnwalker that its divisive time limit feature - whereby you have 30 in-game days and nights to save your character's family from a nasty pack of vampires - isn't as strict as Rebel Wolves once intended it. And it turns out I was right.
Read more
More...
Comment

As if this season wasn't packed enough with games to play, the acclaimed 'Nemesis system' Lord of the Rings games Shadow of Mordor and Shadow of War finally come to
Xbox's massive and still ongoing reorganisation has pushed Obsidian Entertainment under Bethesda's umbrella. Despite the quite drastic corporate shakeup, Bethesda's president is promising folks the iconic RPG developer will hold onto its "creative identity."
The times when a pair of pants prove newsworthy are tragically rare, and when they are it's usually not a good thing. Thankfully, a community discovery in World of Warcraft: Forever has remedied that.
I'm not sure what's more surprising: that Xbox never had a Platinum Trophy equivalent, that Xbox feels the need to have a Platinum Trophy equivalent, or that it's adding a Platinum Trophy equivalent now while restructuring the company.
Bungie has announced drastic changes coming to its struggling shooter Marathon, including a shift away from its extraction roots in the coming months. The new mission statement? Making more "approachable" experiences with "different levels of intensity and commitment."
Is Sony having second thoughts about ending PlayStation disc support? The question has arisen following a report that says Sony sent "a bigger survey than they've sent almost ever before" to developers asking for feedback about the decision to stop producing disc-based games.
Comment