Ive wrote this yestoday - a nifty little script
set spawn_axis "setspawnpt 1; say_team ^8[ ^7Spawning point - ^1Axis ^7side ^8]"
set spawn_allies "setspawnpt 2; say_team ^8[ ^7Spawning point - ^1Allied ^7side ^8]"
bind F9 "vstr spawn_allies"
bind F10 "vstr spawn_axis"
bind F11 "team blue; echo ^8[ ^7You have joined ^1Allied ^7team ^8]"
bind F12 "team red; echo ^8[ ^7You have joined ^1Axis ^7team ^8]"
bind backspace "team spectator; echo ^8[ ^7You have joined ^1Spectators ^8]"
Explanation ?
F9 = Spawn close to allies
F10 = Spawn close to axis
F11 = Join Allied team
F12 = Join Axis team
Backspace = Go specatator mode
Feel free to use it
set spawn_axis "setspawnpt 1; say_team ^8[ ^7Spawning point - ^1Axis ^7side ^8]"
set spawn_allies "setspawnpt 2; say_team ^8[ ^7Spawning point - ^1Allied ^7side ^8]"
bind F9 "vstr spawn_allies"
bind F10 "vstr spawn_axis"
bind F11 "team blue; echo ^8[ ^7You have joined ^1Allied ^7team ^8]"
bind F12 "team red; echo ^8[ ^7You have joined ^1Axis ^7team ^8]"
bind backspace "team spectator; echo ^8[ ^7You have joined ^1Spectators ^8]"
Explanation ?
F9 = Spawn close to allies
F10 = Spawn close to axis
F11 = Join Allied team
F12 = Join Axis team
Backspace = Go specatator mode
Feel free to use it
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