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Assassin's Creed Black Flag Resynced might have delivered one of the biggest launches in series history, but it sadly hasn't fixed age-old issues with Ubisoft's PC ports. Over the weekend, the DRM and social-related layer of the game, Ubisoft Connect, suffered an outage, knocking the game offline on PC.
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After a long wait, Palworld has finally hit 1.0 on PC and consoles, and while it hasn't managed to replicate its massive 2.1m concurrent player peak from early 2024, it's currently one of the most played games on Steam.
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Last week's sweeping Xbox layoffs have affected The Elder Scrolls Online studio ZeniMax Online, a studio that had already faced cuts a year ago. This has reignited fears amongst the community that the game is being moved into 'maintenance mode', in which no substantial new adventures or updates will be developed for it.
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The promised PlayStation 4 and 5 ports of Call of Duty: Black Ops 1 and 2 have arrived. But unfortunately, these updated releases have left players disappointed at the quality offered for the price. Activision is charging £35 ($40) for each Black Ops re-release, meaning a total of £70 ($80) if you want both. These prices do not include their DLC packs, either, which is unusual given how most game re-releases these days typically come with all associated content bundled in.
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We know Riot Games is remaking League of Legends in 2027, but the 16-year-old MOBA is also getting a nostalgic throwback 'Classic' release, and now we have a release date for it.
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Did you know that microtransactions make games more fun? That might seem like a dubious statement, but it was one Ubisoft was more than happy to put its name to last year. However, it appears the company might have learned a lesson from the pushback it subsequently endured across the internet: as complaints around the newly released Assassin's Creed Black Flag Resynced's microtransactions make headlines, it's been noticed Ubisoft's widely mocked "more fun" sentiment is conspicuously absent from its latest financial report.
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Lego and Nintendo's collaborations have been among the most eye-catching and sought-after in recent years. From little Super Mario builds, to a near-perfect replica of the original Game Boy, to complex Pokémon sets, collectors are clearly lapping up the 'brickified' versions of Nintendo icons. And perhaps the most ambitious one may be around the corner.
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There have been rumours about a Dragon's Dogma 2 expansion since earlier this year. The fascinating game was well-received by critics, but as the public got to experience it, the conversation sadly turned away from how unique its hardcore systems were, and instead fixated on its terrible technical performance. Now, as producer Naoto Oyama and director Kenta Kinoshita get ready for the launch of the Dark Arisen DLC in October, they reflect on the original launch of the game - and how the arrival of a suite of new updates for Dragon's Dogma 2 lay the foundations for what's to come.
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Summer Games Done Quick 2026 is now over, and while it's been a grand time as usual, one of the group's post-event streams - dedicated to celebrating Metal Slug's 30th anniversary - was ended early after many viewers expressed disappointment due to developer-publisher SNK's ties to the Saudi-owned Electronic Gaming Development Company.
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In August 2024, Dragon's Dogma 2 director Hideaki Itsuno left Capcom after "30 years and five months" at the Japanese publisher. The legendary developer, responsible for creating Dragon's Dogma and the Devil May Cry franchise, is practically synonymous with the former. It's a well-known story that he originally conceived of the game around the time he was working on Devil May Cry in the early 2000s, and had to fight hard for time and budget when preparing the launch of the original Dragon's Dogma game in 2012. In many ways, the 2024 launch of Dragon's Dogma 2 felt like coming good on a promise nearly two decades in the making.
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Kingdom Hearts will be making a big appearance at the upcoming D23 Disney fan event in California next month, though those holding out hope for a lengthy Kingdom Hearts 4 reveal or two should probably not hold their breath.
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We may not know the precise release date of the upcoming God of War Laufey, but a new tweet suggests we'll get it before the end of 2027.
An indie developer who says they have had to refund 55,000 sales allegedly due to Steam's two-hour refund policy said it "should not be possible" for players to be refunded for games they leave positive reviews for.
Summer Games Done Quick (SGDQ) 2026 has finished up raising another $2.4 million (£1.8m) for Doctors Without Borders/Médecins Sans Frontières.
Halo Studios has reportedly cancelled a multiplayer project called Ekur, in a move that seems to align with the wide-ranging Xbox cuts announced last week.
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