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  • UPDATE 4.26pm: Build A Rocket Boy has confirmed to Eurogamer that launch day patches for MindsEye are now available across all platforms, ready for the game's 6pm release. That's PlayStation, Xbox and PC.
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    • UK actors' union Equity has applauded the "tenacity and persistence" of SAG-AFTRA video game performers, following news the US union has reached a tentative agreement after almost a year on strike. It now calls upon the industry to negotiate for UK performers too.
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      • Considering it’s a console that didn’t launch with a brand new Zelda game, it’s fascinating that the Switch 2 is somehow still the Zelda-est console Nintendo has ever made. That’s what it feels like anyway. Just look at the Nintendo Switch Online offering, which covers everything from the original Zelda on the NES to absolute classics like Link to the Past and Ocarina as well as weirdo off-shoots like the Oracle games, Four Swords and the Minish Cap.
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        • An exclusive clip of the upcoming Twisted Metal Season 2 has been released exclusively by IGN. In it, we see the hectic start of the show's version of the Twisted Metal tournament.
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          • The Gears of War team is hosting a beta for Reloaded, which will allow participants to "experience all the curb-stomping mayhem of the versus multiplayer" across platforms.
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            • Days after announcing a "tentative agreement" had been reached with key video game companies, US actors union SAG-AFTRA has suspended its nearly year-long strike, instructing members to return to work on productions that fall under its Interactive Media Agreement.

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              • In case you hadn't noticed, what with Switch 2's launch and the annual Summer Geoffs causing all sorts of distractions, June is well and truly upon us. And Sony is marking the occasion - much as it does every month - with a fresh batch of additions to its PlayStation Plus Extra and Premium catalogue, which this time include Control spin-off FBC: Firebreak, Battlefield 2042, and more.

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                • Capcom has announced that Street Fighter 6 has sold over five million copies, just as the game has been released on the Nintendo Switch 2. At this pass, the game is on track to be the best-selling game in the series.
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                  • Developer Build A Rocket Boy has shared details on an upcoming hotfix for MindsEye.
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                    • Epic Games has announced publicly it has filed a lawsuit against an individual it alleges has developed and sold cheats for Fortnite.
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                      • If you're well into following video game news, you're likely going to see a lot of new information about Resident Evil 9/Requiem today - to be clear, Capcom has done its usual trick of giving the game a title, but changing a letter (q in this instance) to the entry number in its reveal trailer. Over the weekend, hundreds of critics and influencers filed into a darkened theatre to witness a pre-recorded first gameplay video of Summer Games Fest's biggest reveal. But hidden just meters away was something even better: a hands-on demo that only a handful of people got to play.
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                        • While many of Switch 2's launch games are merely ports of existing games, the platform currently excels in one key area - racing games. For my money, there's nothing better than a system launch packed full of arcade racing action and, in that sense, Switch 2 doesn't disappoint. Mario Kart World is the system's biggest title, while the original arcade version of Ridge Racer also makes its appearance - finally another system launch with a Ridge Racer game! Yet perhaps the most impressive racer on the system thus far, and also one of the most enjoyable games period, is Fast Fusion from Shin'en Multimedia.
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                          • Mario Kart World offers neat twists on the classic Mario Kart formula, but its open-world ambitions are somewhat let down by some classic Nintendo quirkiness.
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                            • Nintendo has provided a solution to an issue causing the Switch 2's battery indicator to display incorrectly.
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                              • When I saw that the hands-on demo for Sonic Racing: CrossWorlds at Summer Games Fest was a full hour long, I was sort of taken aback. An hour? For a kart racer? Our time is pretty limited at these events, and in the interest of trying to squeeze as much in as possible one always tries not to spend more time with a game than is strictly necessary to get a broad idea of what it's trying to do and how it's coming together.
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