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Hell is Us creative director Jonathan Jacques-Belletête called the surprise release of Hollow Knight: Silksong "a little callous", believing it had an impact on his game's sales.
Hell is Us creative director Jonathan Jacques-Belletête called the surprise release of Hollow Knight: Silksong "a little callous", believing it had an impact on his game's sales.
Hell is Us creative director Jonathan Jacques-Belletête called the surprise release of Hollow Knight: Silksong "a little callous", believing it had an impact on his game's sales.
Hell is Us creative director Jonathan Jacques-Belletête called the surprise release of Hollow Knight: Silksong "a little callous", believing it had an impact on his game's sales.
"Just to let you know, I am not very good at these kinds of games." "Don't worry, I am sure you will be fine." "No, really, I am not known for putting the b in subtle… I really struggle with stealth." "Honestly, you will be fine." Read more
Hell is Us creative director Jonathan Jacques-Belletête called the surprise release of Hollow Knight: Silksong "a little callous", believing it had an impact on his game's sales.
Hell is Us creative director Jonathan Jacques-Belletête called the surprise release of Hollow Knight: Silksong "a little callous", believing it had an impact on his game's sales.
Hell is Us creative director Jonathan Jacques-Belletête called the surprise release of Hollow Knight: Silksong "a little callous", believing it had an impact on his game's sales.
Hell is Us creative director Jonathan Jacques-Belletête called the surprise release of Hollow Knight: Silksong "a little callous", believing it had an impact on his game's sales.
Hell is Us creative director Jonathan Jacques-Belletête called the surprise release of Hollow Knight: Silksong "a little callous", believing it had an impact on his game's sales.
Hell is Us creative director Jonathan Jacques-Belletête called the surprise release of Hollow Knight: Silksong "a little callous", believing it had an impact on his game's sales.
Japanese publishers are "more understanding toward creators," said Hideki Kamiya, which partly explains why there have been fewer layoffs in the Japanese games industry.
Hell is Us creative director Jonathan Jacques-Belletête called the surprise release of Hollow Knight: Silksong "a little callous", believing it had an impact on his game's sales.
Hell is Us creative director Jonathan Jacques-Belletête called the surprise release of Hollow Knight: Silksong "a little callous", believing it had an impact on his game's sales.
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