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  • Hello and welcome back to our regular feature where we write a little bit about some of the games we've been playing. This week, Tom has a milestone first EA Sports FC match against his son, and respectfully destroys him; Marie plans out her seasonal planting in Stardew Valley; Will sees old FPS friends returning to play Battlefield 6; Kelsey feels the chokehold of Pokémon Legends: Z-A; and Bertie muses on the mutability of feelings about the survival crafting genre.
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    • I've got a huge soft spot for arcade racers. While that term is so all-encompassing that it'll include the likes of Ridge Racer and Daytona USA, what I'm really talking about here is the kind of arcade racer you get in the same building as a bowling alley. Rarely do these loud money-drains feature any actual classic machines, instead focusing on the big names. Usually there's a Walking Dead game so violent it's in a curtained-off booth, a Jurassic Park shooter, Space Invaders but new, some kind of VR Minions monstrosity, a massive wheel that you spin, a Nerf lightgun shooter that I used to be able to rinse for tokens until my local alley got wise and upped the required score, and a Fast and Furious hydraulic set-up. The money I've spent on the latter with my kids you wouldn't believe, and it's this game that has made its way to home consoles and PC.
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      • Twitch CEO Dan Clancy has admitted the company "failed" by both allowing streamer Emiru to be physically assaulted at TwitchCon last weekend, and "in our response following".
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        • The Halo series is coming to PlayStation 5.
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          • Battlefield 6's battle royale mode could release as soon as next week.
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            • Raven Software says its focus for the year ahead and Call of Duty: Warzone comes down to three pillars: "Battle Royale, Resurgence, and the future of the game".
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              • FromSoftware has pushed back the release of the highly anticipated Nintendo Switch 2 port of Elden Ring to "allow time for performance adjustments".
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                • And here we are again; seven days older, seven days wiser, and if you were silly enough to watch that VHS tape, seven days to die. That means we're back with another Weekly Digest - in which we recap some of the highlights you might have missed over this busy week on Eurogamer. This time around, Tom was surprised how much he enjoyed Ninja Gaiden 4 despite being officially rubbish at video games; Connor dipped his toes into Arc Raiders and made some new friends (nothing to do with his toes); I embarked on a journey of relentless squirting for my PowerWash Simulator 2 review, and Bertie had a chat with DayZ creator Dean Hall about his successes and studio struggles. There's plenty more too, so for the full recap read on!
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                  • I know precisely what I was doing on this week 25 years ago, give or take. While the exact release date of games wasn't always as set in stone back then, especially on PC, we know that roughly this week marks the 25th anniversary of the release of Command & Conquer: Red Alert 2. One of the greatest games of its kind, it today inspires sorrow and joy in me in almost equal measure.
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                    • PUBG and Subnautica 2 publisher Krafton has declared itself an "AI-first company", announcing a move to "place AI at the centre of problem solving" via a "complete" company reorganisation.
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                      • Akira Yamaoka, long-time composer and sound design director for Silent Hill and a number of other games like The Medium and Lollipop Chainsaw, is embarking on his first ever U.S. tour in February 2026.
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                        • The creator of viral Roblox game Steal A Brainrot is suing a Fortnite doppelgänger for allegedly copying its "artwork, objects, design, and game elements".
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                          • President of Xbox game content and studios, Matt Booty, has claimed the company's competition no longer lies with other game studios and console developers, but "everything else".
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                            • Battlefield 6's update 1.1.1.0 is set to go live tomorrow, a day before the Season 1 launch, and it's taking a sledgehammer to one of the biggest problems players have had with the game since launch.
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                              • RV There Yet, the first release from indie studio Nuggets Entertainment, has passed 1.3m sales.
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