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  • If you're still recovering from last week's DLSS 5 nightmare and Crimson Desert's gen-AI fiasco, we're sorry to re-open old wounds by telling you that Square Enix has announced it's teaming up with Google to put Gemini AI into Dragon Quest X.
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    • Few developers can - even after all this time - get you quite so swept up in their enthusiasm as Peter Molyneux. It's an enthusiasm that has, famously, got him into trouble in the past, when passion and promise have failed to meet reality by quite some margin - with players often caught in fallout. So it's hard not to be sceptical when it comes to 22Cans and Molyneux's latest project, Masters of Albion. But - as someone who grew up on the games of Bullfrog, the games of Lionhead - after listening to Molyneux excitably play his way through 45 minutes of Masters of Albion, it's even harder not to be just a little bit hopeful it might all come together this time, when this weird Molyneux greatest hits mash-up promises so many things I love.
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      • Microsoft has announced its next Xbox Partner Preview showcase will take place later this week, and focus on third-party games from the likes of Sega and GSC Game World.
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        • After a massive but divisive launch last week, Crimson Desert is the talk of the town. From its use of gen-AI that supposedly was "unintentionally included in the final release" to talk from anonymous sources that point to an unfocused creative vision, much of the buzz around the game is wary. That said, the title is a financial success with over 2 million copies sold already and a notable amount of player support on social media.
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          • We've seen a slew of comapnies clarify their stance on generative AI over the past few months, and now it's Capcom's turn to outline its boundaries with the tech.
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            • 2019's Call of Duty: Modern Warfare reboot was responsible for kickstarting a new era for the long-running military FPS franchise with a notable single-player campaign and strong multiplayer offerings. Soon after, the series' second attempt at battle royales, Warzone, became an overnight sensation. Now, the Call of Duty juggernaut from the 2010s wants its crown back.
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              • Late February, the Stop Killing games initiative landed in Brussels. There, members of the European Parliament met with those looking to keep video games playable in an era which seems defined by a constant string of end-of-life notices, be it Anthem or Highguard. Meetings with MPs and a press conference were conducted, as the online movement entered infamously treacherous waters: parliamentary politics.
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                • Bungie has implemented a substantial matchmaking change which will aid those playing from "isolated geographical regions" find games faster.
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                  • An age-rating for Nintendo's upcoming Super Mario Galaxy Movie might have let slip a major plot point which, if accurate, will finally confirm a fan theory which has been floating about for almost 20 years.
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                    • Year-one for Nintendo's Switch 2 began brightly, with early, record-breaking sales success. But a new report has suggested demand for Nintendo's newest console is flagging, especially in the US.
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                      • High on Life 2, the sequel to the crude and comedic FPS from Squanch Games, has had its Switch 2 release delayed by a couple of months.
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                        • Pearl Abyss has addressed the future of Crimson Desert's Intel Arc GPU support, after it was discovered the hardware wasn't compatible at launch.
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                          • Epic Games is cutting over 1,000 jobs as its flagship battle royale game Fortnite struggles through a "downturn" in engagement.
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                            • Warframe's next update - The Shadowgrapher - is fast approaching. A shot in a new direction for the sci-fi MMO, players will have to navigate through cramped corridors and inky pathways in the game's first explicitly horror-inspired game mode. But how exactly do you make a game with bullet jumping and space ninjas scary?
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                              • If you are one of the many who've played even a short bit of Resident Evil Requiem, you'll have come across The Girl. She's Requiem's lumbering Shadow Ghost who seems to take great pleasure in chasing Grace around in the dark (I was less enthusiastic, and spent a great deal of time trying to squeeze by her while emitting a high pitch squeal I'm told made me sound like a kettle constantly about to come to the boil but never quite getting there).
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