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  • The Arc Raiders server slam has begun. The much-anticipated third-person extraction shooter has only been available to play for roughly two hours (at time of writing), and it's already nearing 100,000 concurrent players.
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    • Hello and welcome back to our regular feature where we write a little bit about some of the games we've been playing. This week, Tom wraps his hands around the Xbox Steam Deck with a silly name; Kelsey hits a wall in Silksong; Connor finds balance; Bertie bites lots of necks but gets bored; and Ed wishes for a bit more Sonic in Sonic Racing.
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      • The new collaboration between Xbox and Asus, the cumbersomely named ROG Xbox Ally X, is a strange old thing. As Tom elucidates in Eurogamer's review of the device, it is many things at once. Marketing will tell you that it is 'an Xbox'. The reality is that it is a PC, of course, albeit one with an Xbox interface grafted on. It's something of a Frankenstein's Monster in that sense, though like the monster it is also hardy and functional. One can see the case and audience for it.
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        • Sucker Punch is waiting to ascertain what parts of Ghost of Yōtei you want to know more about before deciding on the direction of future DLC.
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          • The evening before interviewing composer Ludvig Forsell I finally finished Death Stranding 2 after tens of hours of play. It was a spectacular finale that left me brimming with musical questions
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            • Capcom and McDonald's have teamed up to introduce a number of Street Fighter-themed burgers and exclusive skins in Japan.
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              • Workers in Blizzard's Hearthstone and Warcraft Rumble teams have voted to unionise with the Communications Workers of America.
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                • Phew! It barely feels like seven days have passed since last time, but here we are again with another Weekly Digest - in which we recap some of the highlights you might have missed over this past week on Eurogamer. And what a busy one it's been! Connor's been over in Paris for Evo France, reporting from the long-running fighting tournament's inaugural European event; Jim on the video team has been delving into the decade-long (and counting) development of the promising Elder Scrolls total conversion mod Skyblivion; Tom has had his hands all over the ROG Xbox Ally X, and we've had a load of reviews, from the surprisingly peppy Pokémon Legends: Z-A to Double Fine's sublime Keeper. For this week's full recap, read on!
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                  • Pokémon has always been a jet-setting series, with its head in the clouds and its feet planted firmly in the real world. The first four generations of Pokémon games took us on a whirlwind tour of Japan. Red and Blue were set in a fictionalised version of Greater Tokyo, with dense cities and urban sprawl. Gold and Silver whisked us down to Kansai, with gorgeous temples and leafy towns. Ruby and Sapphire looked south to subtropical Kyūshū, all seaside cities and swathes of blue ocean. Diamond and Pearl donned their winter coats and flew to the chilly northern island of Hokkaidō, with its craggy peaks and snowfields.
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                    • Streamer Emiru has disputed Twitch's claim that it "responded to the incident" when she was assaulted during her TwitchCon Meet & Greet, calling the claim "a blatant lie".
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                      • Phasmophobia's taking you out to Nell's Diner on 11th November.
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                        • BB's Theme is "the song that I've spent most time on, more than anything I've written in my entire life", said Death Stranding composer Ludvig Forssell.
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                          • The movie adaptation of Sleeping Dogs is not only back on track, but the first draft of the script is "done".
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                            • Final Fantasy composer Nobuo Uematsu has taken a stance against the use of generative AI for music, stating he hasn't used it "and probably never will".
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                              • Arc Raiders technical director Virgil Watkins has said that Arc Raiders's April playtest coinciding with Marathon's previous closed beta was a coincidence, but acted as "a very great A/B test" for Embark Studios' own extraction shooter.
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