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  • 15 years after its original release, Team Bondi and Rockstar Games' LA Noire continues to have a sizeable following, but - despite Rockstar saying it wouldn't "count out the possibility" of a follow-up back in 2012 - a sequel has never emerged. Even so, new comments from Take-Two CEO Strauss Zelnick have suggested there's potentially still hope.
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    • Today, publisher Rebellion has announced that its 2025 action-survival game, Atomfall, is the latest game to make the transition from console to TV screen. Rebellion and Two Brothers Pictures have announced a television adaptation of Atomfall (which won Best British Game at 2026's BAFTA Game Awards, by the way), but no casting or release window information has been revealed just yet.
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      • Earlier today, Microsoft shared its earnings results Q3 FY2026, covering for the period between 1st January and 31st March. Microsoft's revenue is up 18 percent, at $82.9bn, though gaming revenue fell seven percent. Xbox content and services also saw a drop of five percent year on year. Microsoft attributed this to "a prior year comparable that benefited from strong first-party performance".
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        • A new report has claimed that Mortal Kombat developer NetherRealm Studios is working on Injustice 3, a new installment to the popular DC fighting game franchise.
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          • Naughty Dog's next game, Intergalactic: The Heretic Prophet, is "a different side" of The Last of Us and Uncharted studio Naughty Dog.
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            • Sony has issued a statement confirming the introduction of a new DRM online check for newly bought PlayStation games, reassuring the public that games can be bought and played as usual. This statement, however, does not address concerns around the "CBOMB" issue.
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              • Square Enix is on a bit of a roll with its Switch 2 ports at the moment, as I'm sure Final Fantasy 7 Rebirth is very keen to remind you. But today, Square Enix's other big RPG behemoth is in the spotlight, as a classification for a potential Nintendo Switch 2 version of Dragon Quest 11 S has surfaced in Taiwan. The listing appeared on 29th April.
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                • The first trailer for the Resident Evil movie, from Weapons director Zach Cregger, is here, and so far it doesn't seem to be all that Resident Evil.
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                  • 007: First Light's art director Rasmus Poulsen says developer IO Interactive hasn't used any generative AI on the upcoming James Bond game, noting that, aptly, "the thematics of Bond are often: beware of utopia."
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                    • I've played about three hours of Hitman studio IO Interactive's 007: First Light, give or take. The most immediate takeaway I have? This is not a Hitman game. I'm not a major Hitman expert, mind, so I can't speak to the really minute things that might subtly carry across, but I've played enough to know the essentials. I always saw Hitman, especially the most recent version, as being about playing in a big, layered sandbox of lethality. You can biff a guy with a flying suitcase or drop a piano on someone or, I dunno, twist a sign around so when your assination target runs really, really fast they unwittingly go straight off a cliff.
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                      • Over a decade after its original release, Nintendo has casually added a new bit of lore to Super Mario Galaxy 2.
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                        • I've played about three hours of Hitman studio IO Interactive's 007: First Light, give or take. The most immediate takeaway I have? This is not a Hitman game. I'm not a major Hitman expert, mind, so I can't speak to the really minute things that might subtly carry across, but I've played enough to know the essentials. I always saw Hitman, especially the most recent version, as being about playing in a big, layered sandbox of lethality. You can biff a guy with a flying suitcase or drop a piano on someone or, I dunno, twist a sign around so when your assination target runs really, really fast they unwittingly go straight off a cliff.
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                          • 007: First Light's art director Rasmus Poulsen says developer IO Interactive hasn't used any generative AI on the upcoming James Bond game, noting that, aptly, "the thematics of Bond are often: beware of utopia."
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                            • Publisher Krafton's removal from the Subnautica 2 Steam page may have been "blown up a little bigger than it was meant to", as developers from Unknown Worlds have reaffirmed that the partnership is ongoing.
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                              • No generative AI has been used to create oceanic survival game Subnautica 2, despite publisher Krafton's publicly stated "AI-first company" ambitions.
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