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  • The PS6's memory and storage reportedly cost more than $680 between them.
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    • Battlefield Studios has responded after fans accused it of using AI to generate cosmetics after spotting a "Secuty" typo on a Battlefield 6 Season 5 skin.
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      • It may be hard to believe, given all the Call of Duty: Modern 4 pre-launch community drama and the beta's lower-than-expected numbers on PC, but the final game may have turned things around - so far, at least.
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        • Norwegian developer Funcom, creator of Dune: Awakening and Conan Exiles - and many other games - is entering a period of restructuring and bracing for layoffs as a result. You may remember the company making a similar move this time last year, months after the initial PC release of Dune: Awakening.
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          • Steam Next Fest 2026 starts today, offering PC players a chance to get their hands on a staggering number of playable demos. With the full count coming to more than double last year's event, concerns about generative AI 'slop', plagiarism, and discoverability are circulating
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            • Next year's Call of Duty game will not be part of any of the franchise's existing sub-series. In an interview with The Game Business, Activision confirmed it's finally ready to create a new sub-series.
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              • CD Projekt Red is currently rolling the promised Switch 2 patch for The Witcher 3: Wild Hunt - Remastered, addressing a number of issues in the game.
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                • This year has seen two highly-rated and beloved Star Wars games in the XCOM-like Zero Company, and the Burnout-like Galactic Racer. And both were made by independent studios rather than much bigger companies, which have typically taken on Star Wars games in recent years, such as Ubisoft with Star Wars Outlaws and EA with Star Wars Battlefront.
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                  • It took me longer than I'd like to admit to realise something obvious about Star Wars Zero Company. The fate of its eponymous crew - short of cash, betrayed by the shifting sands of circumstance in a tumultuous wider world, scrambling to just about get the job over the line - is really a lot like that of its developers at Bit Reactor. Furloughed for about a month before the game was released, those staff have clearly hustled and scrapped and fought to the last. And so Zero Company the game bears the signs of its development. In places it feels a little patched together, a little under-ready, a game that launched into the world like a roguish pilot might launch a half-repaired starfighter. The windscreen's rattling, warning lights are flashing, one particularly hirsute engineer is deeply unimpressed at the decision to take off, and nobody knows where that ominous groaning noise is coming from. But somehow she's up. And in the end that's all that counts.
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                    • Bullet-dodging PlayStation shooter Saros has welcomed a sizeable Zenith update today, which has the twin aims of making the game both more accessible for those who haven't played it (or are struggling to get into it) and more replayable for those who have.
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                      • The Japan Actors Union has issued new rules, guidelines, and restrictions related to AI-generated voice use. This includes an outright ban on the replication of the voices of dead actors, unless the actor had authorised its use during their lifetime.
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                        • Ken Kutaragi, the founder of PlayStation and architect of the first three PlayStation consoles, has said that people being upset about Sony's discontinuation of game discs is probably a "mentality issue". He understands it, he noted, but that doesn't make it "economically reasonable" for Sony to keep printing them.
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                          • Arc Raiders is still going strong almost a year after finding viral success, and it's all thanks to Embark Studios' one-two-punch strategy of launching a huge new update, Frozen Trails, to coincide with a free weekend.
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                            • Final Fantasy 7 Revelation will let players access Hard Mode from the very beginning of the journey, unlike FF7 Remake and Rebirth, which made folks complete the mammoth adventures before unlocking the tougher difficulty option.
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                              • Digital Sun - the indie studio behind moreish roguelike Moonlighter and moody RTS Cataclismo - has delayed a planned Steam playtest for its next game, ReVamp, citing concerns over "games being reverse-engineered, cloned and published before the original is even out."
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