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  • Mechanical keyboards have been around for a long time - even before they went mainstream some 15 years ago - and nowadays you can find thousands of models from hundreds of manufacturers with a dizzying array of switch types, sizes and gaming features to choose from. Das Keyboard were one of the first companies to bring mechanicals to a wider audience, especially in their native America, and today we're looking at a nearly 20-year-old artefact of that time to see what's changed in the intervening decades.
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    • The Game Music Festival returns to London next year with individual orchestral concerts for the music from Diablo, Hades 1 and 2, Persona 3-5, and composer Hitoshi Sakimoto, who wrote the music for Final Fantasy Tactics and Final Fantasy 12 (among many other games).
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      • If you're booting up Battlefield 6 right now, you may notice the return of login queues for EA's latest AAA military shooter. The reason? Well, it's the release of Battlefield 6 Season One and the sudden release of the Redsec battle royale.
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        • Maybe this is another getting old thing, but my tolerance for stress and tension in horror is not what it used to be. I grew up watching classic horror from the 80s, I relished the dawn of survival horror on consoles, and read an awful lot of Stephen King and James Herbert when I was probably far too young. These days I'll be lucky to get through an episode of Escape to the Country (UK-based home buying TV show focused on moving to rural locations, for those not well-versed in quality broadcasting) without being jump scared by an unexpected appearance from Alistair as he exits a walk-in wardrobe. I get scared easily, yet I still enjoy the many ways horror is used in modern media. What am I to do?
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          • Gloomy and unsettling top-down horror game Darkwood is getting a sequel and, it turns out, a surprise new developer. Original creator Acid Wizard, and publisher Hooded Horse, have brought in Pathologic developer Ice-Pick Lodge to do the work.
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            • Following Amazon's decision to cuts 14,000 jobs, a new report has claimed the company is "gutting" its video games division as part of the move.

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              • Permit me to take you on a journey back to 1994. As I've mentioned before, it was the year my parents finally relented (after a whole lot of nagging about how vitally important Microsoft Encarta would undoubtedly be to my future career prospects) and the benevolent PC gods squatted upon our household to birth a 486 DX2/66 into the world. But of course it was never about Encarta. Within days, I'd developed an insatiable hunger for PC gaming mags, poring back and forth through increasingly dog-eared pages as a hitherto unimagined world of digital wonder presented itself. LucasArts' Sam & Max: Hit the Road was my inaugural purchase, slowly ballooning to include the likes of Theme Park, The 7th Guest, and Myst. But one game I never quite got around to playing was Simon the Sorcerer.
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                • Embark Studios CEO Patrick Soderlund isn't worried about Arc Raiders releasing between Battlefield 6 and Call of Duty: Black Ops 7.
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                  • I imagine the biggest question people who've put hundreds or thousands of hours into Amazon's MMO New World have right now is: are all my efforts about to be wiped? Is the game about to go offline, and close?
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                    • Battlefield 6 received both its Season One update yesterday, as well as the Redsec battle royale mode in a massive content update for the popular military FPS. Not everyone is happy though.
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                      • There's a rare experience with video games when an entire genre just clicks for you. A moment when the appeal makes sense. Crawling onto an elevator with a backpack full of loot, hastily initiating the extraction sequence with seconds left to live, Arc Raiders did exactly that. It let off a firework in my head. How was I ever not a fan of this?
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                        • Reports have been swirling that The Wachowski sisters, creators of The Matrix series of films, once approached Konami to have decorated Metal Gear Solid creator Hideo Kojima make a Matrix game.
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                          • It's 2004, you've created a Facebook account, and you've heard whispers of something called the Nintendo DS dancing on the wind. You're a fan of scary video games and, like everyone, Gillian Anderson. If only there was a video game for you…
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                            • Capcom has released its latest bi-annual financial report, revealing among other interesting tidbits that Monster Hunter: Wilds sales have drastically fallen. In fact, it has fallen so much that Monster Hunter: Rise outsold it in recent months.
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                              • Escape from Duckov isn't what I was expecting at all. Soaring concurrent player-counts and extraordinary sales are usually reserved for Steam games with multiplayer. Those are the games that tend to catch hold and burn hot, then burn out, some months later. But Duckov is a single-player game, or at least it is in its standard form (there are co-operative mods). It's a single-player extraction shooter, which even to write feels like a contradiction - extraction shooters are multiplayer! But not here. You leave your bunker to explore an aggressive world and loot everything you see, returning to base to build and upgrade. Then you do it all over again.
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